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Closed

GameAudio Looping Audio and Long Running Audio Management

description

It is currently not possible to end a sound if it is played as a loop. There is also a lack of access to the currently playing sounds if you wanted to stop one early.
 
Additional management of the currently playing sounds will be added to the GameAudio object.
Closed Jan 2, 2012 at 3:22 AM by ReedKimble
Resolved in version 0.0.2.2

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